Next on my list are:
2D-timelines (event map)
and/or something Quaternary
Classes come first however.
I love twist endings, double meanings, symbolism, and innuendos. Each submission is a result of new codes and techniques i have learned, and they teach me something about myself too.
EET College Graduate
Posted by EK515 - December 2nd, 2012
-Classes (animating has to take a back seat)
-writer's paralysis/block (disabilitating self criticism?)
-as3 too much of a pain to make top-down adventure
+ script-writing ("Page 2 Stage" prog)
+ picture-peek at armature-model-setup
( Obsolete: profile & hip fixed, guide circles fixed, & armatures for spine only)
My writing professor once said:
"Don't talk about a project you are working on,"
something about it triggering writer's_block or something.